![]() ![]() Compared to other titles on the Wii we’re proud of what we were able to put out there. We’re really happy with the graphical fidelity we achieved on the Wii. SF – The obvious part of that question is that you have hardware limitations on the Wii as opposed to the 360 or PS3, but on the flip side you have a lot of unique mechanics that work for a ground-up experience for the Wii. Q – What were the challenged of bringing the Dead Space experience to the Wii? ![]() But as far as Isaac, Kenrda and Hammond are concerned, we do have a very spoilerish connection that I can’t give away right now, but I can say that there will be a surprise for Dead Space 1 fans that involves those three characters in the game. ![]() Our characters will come across in a very expressive way, and we’re going to see how her story has just started in terms of the original game. We don’t get to see what happens to her the way our timeline connects to the first Dead Space, but we do get to see what she was like as a person before the infection broke out. It does have connection to Dead Space 1 but the main character that appears in both Extraction and the first Dead Space is Nicole. Extraction takes place three weeks before Dead Space, and parallel to the events in the animated feature and the comic books. JC – First I’m going to answer that question more broadly, which is how as a prequel this game connects to the original Dead Space. GN - As a prequel, how does this game’s story link up to Isaac, Kendra and Hammond? Do we learn more about Nicole and what happened to her? Shereif Fattouh – (SF) Associate Producer Jonathan Hackett – (JH) Art Lead / Direction Steve Papoutsis (SP) – Executive Producer Below you’ll find my questions, annotated by a Gaming Nexus “GN,” while the other journalists’ questions are simply labeled “Q.” The following developers were on hand, and their names will be abbreviated in initials as follows: The conference was held in a call-and-response style with their PR rep, Stephanie Schopp asking the questions. As one of several journalists present I had a few questions answered by the Visceral team. Last week I had the opportunity to sit in on a conference call for EA and Visceral Games’ upcoming Dead Space extraction. ![]()
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